An experiment/proof-of-concept in Twine development, created for the 6th EC Game Jam with the theme 'Take care'. 

I completed the Extra History challenge and ofc, placed Zoey in the game. Because how could I not do that? 

It's (as usual) a bit rushed, and on the surface probably not very fancy, but I learned a lot about what Twine can do!  Is it good? Yeah, probably not. Last time I tried to do stuff with Twine kind of showed me how much worse I get at writing under time pressure, but I honestly wasn't really focousing on the story that much anyways. I'm glad I managed to create a visual UI within Twine, that keeps track of more precise scores the player does not have access to. Taught me a lot, and honestly? Just glad I managed to create something again that got some form of finished. And with a little bit of luck, some of you may manage to find some enjoyment in this thing!


- John

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